Project Highlights



As a game designer, I balance my expertise in gameplay, balancing and systems with an extensive knowledge of Unreal Engine and Unity.
My years in the outsourcing company Magic Media have reinforced my ability to take on a wide variety of assignments, particularly focusing on PC and F2P mobile titles.
While well versed in paper design, I enjoy most assignments that require in-engine work, and I regularly study and experiment with the Unity Engine. You can see some of my prototypes at this page.
Beside working for the global entertainment industry, I have a history of working with games as a tool for education and dissemination of culture. I’ve also branched out to project that blended the boundaries between the digital and physical world, like the Video Game Museum of Rome.